@article{6bb2e3345d4940e381cdcbc6705ca36f,
title = "Gaze angle: a possible mechanism of visual stress in virtual reality headsets",
keywords = "gaze angle, head-mounted displays, virtual reality, visual stress, BINOCULAR VISION, DIRECTION, WORLD",
author = "M Mon-Williams and A Plooy and R Burgess-Limerick and John Wann",
year = "1998",
month = mar,
language = "English",
volume = "41",
pages = "280--285",
journal = "Ergonomics",
issn = "0014-0139",
publisher = "Taylor and Francis Ltd.",
number = "3",
}