Gaze angle: a possible mechanism of visual stress in virtual reality headsets

M Mon-Williams, A Plooy, R Burgess-Limerick, John Wann

Research output: Contribution to journalArticlepeer-review

Original languageEnglish
Pages (from-to)280-285
Number of pages6
JournalErgonomics
Volume41
Issue number3
Publication statusPublished - Mar 1998

Keywords

  • gaze angle
  • head-mounted displays
  • virtual reality
  • visual stress
  • BINOCULAR VISION
  • DIRECTION
  • WORLD

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