Music and Sound in Virtual/Augmented Realities: Questions, Challenges and Approaches: A Multidisciplinary Roundtable

Timothy Summers, James Cook, William Farmer, Elisa Raffaella Ferrè, Lucy Harrison, Richard Hemming, Andra Ivanescu, Luke Reed, Flossie Roberts, Richard Stevens, Stephen Tatlow, Laryssa Whittaker

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Abstract

Author: Tim Summers (organizer), with James Cook, Will Famer, Elisa Raffaella Ferrè, Lucy Harrison, Rich Hemming, Andra Ivănescu, Luke Reed, Flossie Roberts, Richard Stevens, Stephen Tatlow, Laryssa Whittaker

Abstract:
The mid-to-late 2010s saw a renewed interest in virtual reality technologies with the release of a wide selection of consumer VR headsets and glasses, and the increased power of smartphones to provide AR experiences. While research on sound and music in these technologies has started to gather pace, practice and research continue to grapple with significant creative and practical questions. In addition, such discussions have tended to be limited within disciplinary or professional silos. The roundtable presented here was an effort to begin conversations across a variety of fields of research and practice. We shared perspectives and exchanged views informed by different disciplinary traditions and experiences. We also sought to identify key questions and issues regarding music and sound in VR/AR. Three main themes are presented here: i) Spaces and musical performances, ii) Realities and realism, and iii) Movement, orientation and disorientation.
Original languageEnglish
Pages (from-to)63-83
Number of pages21
JournalJournal of Sound and Music in Games
Volume2
Issue number2
DOIs
Publication statusPublished - 1 Apr 2021

Keywords

  • VR
  • AR
  • virtuality
  • spatiality
  • diegesis
  • perception
  • proprioception
  • cybersickness

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