Ludomusicology: Approaches to Video Game Music. / Summers, Timothy.

Sheffield : Equinox Publishing Ltd, 2016. 240 p. (Genre, Music and Sound).

Research output: Book/ReportAnthology

Published

Standard

Ludomusicology: Approaches to Video Game Music. / Summers, Timothy.

Sheffield : Equinox Publishing Ltd, 2016. 240 p. (Genre, Music and Sound).

Research output: Book/ReportAnthology

Harvard

Summers, T 2016, Ludomusicology: Approaches to Video Game Music. Genre, Music and Sound, Equinox Publishing Ltd, Sheffield.

APA

Summers, T. (2016). Ludomusicology: Approaches to Video Game Music. (Genre, Music and Sound). Equinox Publishing Ltd.

Vancouver

Summers T. Ludomusicology: Approaches to Video Game Music. Sheffield: Equinox Publishing Ltd, 2016. 240 p. (Genre, Music and Sound).

Author

Summers, Timothy. / Ludomusicology: Approaches to Video Game Music. Sheffield : Equinox Publishing Ltd, 2016. 240 p. (Genre, Music and Sound).

BibTeX

@book{359f9351998948058d1470ffe7730e13,
title = "Ludomusicology: Approaches to Video Game Music",
abstract = "The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues.This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions.This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.",
keywords = "video game music, computer music, Video games, game audio",
author = "Timothy Summers",
note = "Co-edited with Michiel Kamp and Mark Sweeney",
year = "2016",
language = "English",
isbn = "9781781791981",
series = "Genre, Music and Sound",
publisher = "Equinox Publishing Ltd",
address = "United Kingdom",

}

RIS

TY - BOOK

T1 - Ludomusicology: Approaches to Video Game Music

AU - Summers, Timothy

N1 - Co-edited with Michiel Kamp and Mark Sweeney

PY - 2016

Y1 - 2016

N2 - The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues.This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions.This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.

AB - The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues.This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions.This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.

KW - video game music

KW - computer music

KW - Video games

KW - game audio

M3 - Anthology

SN - 9781781791981

T3 - Genre, Music and Sound

BT - Ludomusicology: Approaches to Video Game Music

PB - Equinox Publishing Ltd

CY - Sheffield

ER -