Gaze angle: a possible mechanism of visual stress in virtual reality headsets. / Mon-Williams, M ; Plooy, A ; Burgess-Limerick, R ; Wann, John.

In: Ergonomics, Vol. 41, No. 3, 03.1998, p. 280-285.

Research output: Contribution to journalArticle

Published

Standard

Gaze angle: a possible mechanism of visual stress in virtual reality headsets. / Mon-Williams, M ; Plooy, A ; Burgess-Limerick, R ; Wann, John.

In: Ergonomics, Vol. 41, No. 3, 03.1998, p. 280-285.

Research output: Contribution to journalArticle

Harvard

Mon-Williams, M, Plooy, A, Burgess-Limerick, R & Wann, J 1998, 'Gaze angle: a possible mechanism of visual stress in virtual reality headsets', Ergonomics, vol. 41, no. 3, pp. 280-285.

APA

Mon-Williams, M., Plooy, A., Burgess-Limerick, R., & Wann, J. (1998). Gaze angle: a possible mechanism of visual stress in virtual reality headsets. Ergonomics, 41(3), 280-285.

Vancouver

Mon-Williams M, Plooy A, Burgess-Limerick R, Wann J. Gaze angle: a possible mechanism of visual stress in virtual reality headsets. Ergonomics. 1998 Mar;41(3):280-285.

Author

Mon-Williams, M ; Plooy, A ; Burgess-Limerick, R ; Wann, John. / Gaze angle: a possible mechanism of visual stress in virtual reality headsets. In: Ergonomics. 1998 ; Vol. 41, No. 3. pp. 280-285.

BibTeX

@article{6bb2e3345d4940e381cdcbc6705ca36f,
title = "Gaze angle: a possible mechanism of visual stress in virtual reality headsets",
keywords = "gaze angle, head-mounted displays, virtual reality, visual stress, BINOCULAR VISION, DIRECTION, WORLD",
author = "M Mon-Williams and A Plooy and R Burgess-Limerick and John Wann",
year = "1998",
month = mar,
language = "English",
volume = "41",
pages = "280--285",
journal = "Ergonomics",
issn = "0014-0139",
publisher = "Taylor and Francis Ltd.",
number = "3",

}

RIS

TY - JOUR

T1 - Gaze angle: a possible mechanism of visual stress in virtual reality headsets

AU - Mon-Williams, M

AU - Plooy, A

AU - Burgess-Limerick, R

AU - Wann, John

PY - 1998/3

Y1 - 1998/3

KW - gaze angle

KW - head-mounted displays

KW - virtual reality

KW - visual stress

KW - BINOCULAR VISION

KW - DIRECTION

KW - WORLD

M3 - Article

C2 - 9520625

VL - 41

SP - 280

EP - 285

JO - Ergonomics

JF - Ergonomics

SN - 0014-0139

IS - 3

ER -