AudioNode : Prototypical Affective Modelling in Experience-driven Procedural Music Generation

Elise Plans, Davide Morelli, David Plans

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents current work under development that furthers previous research from the authors in Experience-Driven Procedural Music Generation for games. Recent work is explored in context in affective modelling and biosignal-driven evaluation, which this work hopes to carry out. A framework for establishing affective states and their bi-directional influence into gameplay elements is presented.
Original languageEnglish
Title of host publicationCOMPUTATIONAL CREATIVITY & GAMES WORKSHOP
Publication statusPublished - 28 Jun 2015

Cite this