A report on Virtual Reality (VR) in theatre history research: Creating a spatial context for performance. / Carson, Christie.

In: early modern literary studies, Vol. 13, No. 2, 2004, p. 1-12.

Research output: Contribution to journalArticle



This article examines the role of Virtual Reality technology in Theatre History research.
Original languageEnglish
Pages (from-to)1-12
Number of pages12
Journalearly modern literary studies
Issue number2
Publication statusPublished - 2004
This open access research output is licenced under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.

ID: 34651530