Abstract
We describe an education model that was developed and put in place to improve student engagement and attainment in a first year undergraduate programming course. The work is founded in a checkpoint-based formative assessment experiment undertaken for two years, the success of which is analysed in this document. The results provide evidence leading to a move towards a blended model of education, which requires the design of a software application to support the system. We present the main features of that application, covering aspects that range from traditional approaches and established delivery methods, to e-learning and MOOCs with, for instance, gamification. This blended model of education fosters the development of a teaching practice that adapts to student diversity through informed teaching.
Original language | English |
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Title of host publication | Computer Science and Information Systems (FedCSIS), 2016 Federated Conference on |
Place of Publication | Gdansk |
Publisher | IEEE |
Pages | 903-912 |
Number of pages | 10 |
ISBN (Electronic) | 978-8-3608-1090-3 |
ISBN (Print) | 978-1-5090-0046-3 |
DOIs | |
Publication status | Published - 7 Nov 2016 |