College Excellence Teaching Commendation

  • Bernardi, Roberta (Recipient)

Prize: Prize (including medals and awards)


In recognition of transferable approach to student engagement.

EXPERIENTIAL LEARNING AND GAMING FOR TEACHING OPERATIONS MANAGEMENT: BALANCING THE LINE OF A LEGO SPACE SHIP I designed and delivered a gaming activity for my 2nd Year Undergraduate Course in Operations Management which enabled students to engage in a real-life experience, reflect upon their performance and achieve a better understanding of how their active experimentation linked to theory. The idea for introducing experiential learning in Operations Management arose from student feedback from previous years, which highlighted the need for a stronger understanding of how techniques taught in the course are used in real life. The reproduction of real-life situations with gaming is particularly suitable to teach applied operations management techniques and theories such as inventory management, manufacturing planning and control and supply chain management. The inspiration for this game in particular came from Ammar and Wright (2011) who adopted a Balancing Planes Game with Lego to teach line balancing and lean production.

Teaching Operations Management
Granting OrganisationsRoyal Holloway College Teaching Prize Committee


  • Experiential learning
  • Operations Management
  • Gaming
  • Lego